Draconis Mons
Draconis Mons was released together with Living World Season 3, Flashpoint on 2 May 2017.
Getting There
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Complete the Flashpoint story step Taimi’s Pet Project from Living World Season 3. After completing this step of the story once, you can use the travel from Rata Sum Port Authority (south of Rata Sum) to Draconis Mons via submarine.
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Use a Draconis Mons Portal Scroll.
Achievements
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Searing Ascent (jump puzzle)
Backpiece
Collectibles
Map Bosses
Mastery Insights
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Draconis Mons Insight: Savage Rise
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Draconis Mons Insight: Scalding Gorge
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Draconis Mons Insight: Western Boiling Sea
Guild Wars 2 - Living World Portal Tome
Guild Wars 2 - Out of the Shadows - 01 Eir's Memorial in Hoelbrak
Guild Wars 2 - Out of the Shadows - 02 Research in Rata Novus
Guild Wars 2 - Out of the Shadows (achievement) - Was it Blue or Red?
Burnin’ Down the House (3AP)
Destroy a mercenary turret.
Port to Heathen's Hold Waypoint [&BM0JAAA=] & take the first thermal tube. Head towards one of the turrets by the lava river. Pick up the oil barrel & splash it on the ground from the cannonballs to the river.
Crypt Keeper (8AP)
Find the golemancer's tomb.
This is a faster route than the one I showed in my Golemancer's Treasure video, where I ran up from Mariner Landing. This time I went to Heathen's Hold & glided over :) To get this achievement, you must be in the room where the POI is in the northwest corner.
This also leads to another achievement:
Golemancer's Treasure
Find the hidden chest in the golemancer's tomb.
Desecration Prevention (3AP)
Slay a champion molten desecrator near Titan's Throat.
Map Meta Event
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Cull the destroyers
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Thin out the amassing destroyers (x7)
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Neutralize the destroyer champion and all destroyer burrows (x4)
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[Group Event] Defeat the destroyer lieutenant(x2)
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Port to Heathen's Hold [&BM0JAAA=] and take the first thermal tube. Glide out to the south of Titan's Throat. Complete the event, including destroying the burrows for the achievement.
Golemancer's Treasure (3AP)
Find the hidden chest in the golemancer's tomb.
Begin at Mariner's Landing waypoint [&BL0JAAA=]. Follow the path up the hill to Savage Rise, then turn right and keep going up the hill to the Golemancer's Tomb.
You can also go from Heathen's Hold waypoint & glide over to Golemancer's Tomb as shown here Cryptic Keeper, which is faster.
Once inside the tomb, go into the room on the right. Defeat the Champion Devourer that spawns and the treasure will appear on top of a pile.
Hot Splashes (3AP)
Acquire diving goggles near the gate of fire, and dive into the bucket floating in the boiling sea.
Begin at Heather's Hold waypoint [&BM0JAAA=]. Go up the hill towards the northside of Titan's Throat. You will find a pair of diving goggles. Put them on and jump! When you are close to the water, aim for the barrel!
People Watching (1AP 1MP)
Plant scanners for the Whispers agent.
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Find the missing golem and learn the password.
Go to Heathen's Hold waypoint & take the 2 Thermal Tubes to Rata Arcanum. Head to the Inquest tent and interact with the golem.
Lots of mobs around here. May want to kill them first or sneak around them. Keep talking to the golem till it's done. -
Find the Whispers agent, give him the password, and obtain the scanners.
Go to Heathen's Hold waypoint & take the 2 Thermal Tubes to Rata Arcanum. Keep going west towards the cavern. The agent is hiding in a big bush. -
This scanner should overlook the mercenary base.
Go up to Iota Vault from Heathen’s Hold waypoint and glide down close to the spot. It will tell you if you've successfully placed the scanner. -
This scanner should be atop a high tree.
Go to Heathen's Hold waypoint & head towards the south side of Titan's Throat. Drop down & glide towards the mark. Keep an eye out for a very tall tree. Try to get as close as you can to the top of the tree. -
This scanner should overlook the Inquest camp.
Go to Heathen's Hold waypoint & take the 2 Thermal Tubes. Glide off mid jump towards a large ledge. Glide down the side, close enough to place the scanner. -
This scanner should watch Tennon and Tinderbough.
Port to Heathen's Hold waypoint & head south towards the vista. Grab an Oakheart's Essence, in case you fall off the pillar later. -
This scanner should overlook the mercenary submarine.
Port to Mariner's Landing waypoint & grab an Oakheart's Essence. Grapple up as close as you can to the scanner spot that faces the submarine. -
This scanner should watch the spiders from a stalactite.
Port to Ancient Hollow waypoint & grab an Oakheart's Essence. The spot is on a stalactite, high above. -
This scanner should watch the mercenary leader.
Go to Heathen's Hold waypoint & head straight north. Drop down on the right & glide to the scanner spot.
White Hat (1AP)
Hack Inquest terminals.
Port to Heathen's Hold Waypoint [&BM0JAAA=] & take the 2 thermal tubes. Head towards Rata Arcanum.
Inquest Terminals
Kill mobs in Rata Arcanum till they drop Inquest Keypads. Pick up the Inquest Keypad & go to an ACTIVE Inquest Terminal. The Inquest Terminal is active when it puts a mark on your head and shoots you! An active Inquest Terminal also has a laser coming up from the terminal to the top. Use the skills on the keypad. 1 = run faster, 2 = stealth, 3 = stun foe
Door Terminals
You can also use the Inquest Keypad to hack Door Terminals when it is active i.e. when the laser barrier is up. Just press F when you are close to it.
Event/Gate Terminals
A good time to work on this achievement is when the Power Suit golem pre-event is up. It requires you to use the keypad on the Gate Terminals.
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Use Inquest keypads to shut down the Inquest's gate
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[Group Event] Defeat the Inquest champion
You will have to do this 50 times to get the achievement.
Nature's Wrath (3AP)
Slay the champion greater wardbough near Savage Rise.
Pre-event 1: Escort the Vigil squad to the ancient ruins.
Pre-event 2: Defend the ruins while the Vigil investigate.
It begins at Scout's Clearing POI where you have to escort the NPC to Eternal Pool. The Greater Wardbough spawns at the Eternal Pool.
Dinosaur King Ascension (3AP)
Slay the champion stonehead king near Heathen’s Hold.
Pre-event: Help escort the hatchlings away from the scouting party.
It begins a bit north of Scout's Clearing POI where you have to escort the baby bristlebacks. The Champion Stonehead King spawns close to the Peace Grounds POI.
Powerless Suit (3AP)
Destroy the champion Inquest agent in the power suit, near Rata Arcanum.
Pre-event: Use Inquest keypads to shut down the Inquest's gate.
Port to Heathen's Hold Waypoint [&BM0JAAA=] & take the 2 thermal tubes. Head towards the Inquest portal area. The champion appears after the pre-event.
Terror of the Boiling Sea (5AP 1MP)
Slay either the legendary Destroyer Aestus or the legendary Destroyer Ignis near the Boiling Sea.
Map Meta Event
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Cull the destroyers
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Thin out the amassing destroyers (x7)
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Neutralize the destroyer champion and all destroyer burrows (x4)
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[Group Event] Defeat the destroyer lieutenant(x2)
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The Legendary Destroyer Aestus spawns on the Frothing Pedestal, northeast of the map. Port to Heathen's Hold & drop down the side to glide to the large platform.
The Legendary Destroyer Ignis spawns on the Seething Pillar, northwest of the map. Port to Ancient Hollow & drop down the side to glide to the large platform.
This is the fourth & last stage of the Meta Event that begins with "Cull the destroyers". During the whole fight, remember to avoid standing in the boiling hot water on the platform! Remember, you only need to do ONE of these 2 lieutenants to get the achievement.
Wurm Slurper (3AP 1MP)
Slay the champion bloodstone-charged lava wurm in Heathen's Hold.
Pre-event: Keep mercenaries from charging the lava with bloodstone magic.
Port to Heathen's Hold waypoint. Kill the bloodstone-charged lava wurm at Wurm's Furnace POI.
Lessons Learned (1AP)
Find all 14 of the golemancer's lost recordings in Draconis Mons.
12. Port to Heathen's Hold waypoint & head to Iota's Vault. Pick up an Oakheart's Essence before you enter the vault. Enter the first cage on the right & grapple up to the recording.
4. From #12, exit the vault & drop down to the mercenary area where the ramp is.
5. The next one is behind a tent nearby.
1. Heathen's Hold, mercenary area, under some scaffolding.
6. Port to Heathen's Hold waypoint & glide south towards the POI. Look for an opening in the wall.
13. From #6, head north. Pick up an Oakheart's Essence on the way. Glide off and under the ledge towards the mark.
11. From #13, glide out of the ledge cave & head north. Pick up an Oakheart's Essence on the way to the mark. The recording is in a hole in the wall, in the bristleback area.
9. From #11, head further north towards the waterfall area. Pick up an Oakheart's Essence & grapple up to the ledge near the waterfall. Grapple up through the hole in the ceiling.
8. Port to Heathen's Hold waypoint & take the 2 thermal tubes. Glide out mid-jump & head to the west side, where the rock archways are. Pick up an Oakheart's Essence & grapple onto the ledges on the west wall.
14. Port to Heathen's Hold waypoint & take the first thermal tubes. Pick up an Oakheart's Essence. Glide down through the hole in the ground.
3. Port to Heathen's Hold waypoint & take the 2 thermal tubes. Glide out mid-jump & head towards Rata Arcanum, close by the vista.
2. Port to Heathen's Hold waypoint & take the first thermal tubes. Pick up an Oakheart's Essence & glide towards the south side of Rata Arcanum. Go through the opening in the wall.
7. Port to Ancient Hollow waypoint & head northeast. Pick up an Oakheart's Essence & grapple up to the ceiling.
10. Head towards the northwestern side of Ancient Hollow.
Rock Collector (3AP)
Collect all the stray firestone shards.
PART 1
Mariner Landing
1. In a nook high along the western wall.
Port to Mariner's Landing waypoint & head south. You can also try to grapple up with Oakheart's Essence.
2. In plain view near Sub Landing.
Just east of Mariner's Landing waypoint.
3. On the ceiling of a dark tunnel. Reef riders stand guard outside.
Keep running along the shore where the reef riders are. Pick up an Oakheart's Essence, since this shard is on the ceiling.
4. Atop a diagonal cliff face. Reef riders float nearby.
Come out of the cave & head up the slope. It's on the rock above the bushes. Jump & grab!
5. Near a thermal tube, south of Sub Landing.
Port back to Mariner's Landing waypoint & head south.
Western Boiling Sea
6. On the underside of Wind Rider Ledge.
Take the Thermal Tube & prepare to glide out north, mid-jump. Go to the north end of Wind Rider Ledge. Pick up an Oakheart's Essence. Jump off, glide & turn around. It's right under the ledge. If you miss, glide again & grapple back up before you reach the water!
7. On the side of the foot of Wind Rider Ledge
From #6, just glide over to the east end. Catch the updraft to get on the rock. Run right to the end and try to grab that shard right at the tip.
8. Just below the Mastery Insight.
Get back to the north end of Wind Rider Ledge & glide from there. Make sure to pick up an Oakheart's Essence, just in case. Glide off the ledge, catch that updraft & head towards the Mastery Insight. If you miss getting on the ledge where the shard is, grapple up!
9. Along a ledge northwest of Seething Pillar.
From #8, quickly glide west. Get to the little islands and keep going up to the ledge. The shard is in the bushes.
10. On a stop outcropping east of Seething Pillar.
Go back to where you started on the little island. The shard is inside the big grey rock-looking thing.
Eastern Boiling Sea
11. On an island northwest of Frothing Pedestal.
Port to Ancient Hollow waypoint & head southeast. Grab an Oakheart's Essence, just in case. Drop & glide down to the first stump.
12. On the ceiling of a cave along the northern wall.
Glide north & grapple up to the rocks, then keep gliding north. Drop near the Oakheart's Essence. Pick it up & keep going east, into a cave. The shard is on the ceiling. Grapple up & grab it!
Savage Rise
13. In a cave behind the Rolling Devil nest.
Port to Heathen's Hold waypoint & glide south. You need an Oakheart's Essence to get this shard.
14. At the source of waterfall at Peace Grounds.
Port to Heathen's Hold waypoint & head west. You have to drop off the side & glide east, towards the waterfall. Pick up an Oakheart's Essence. Grapple up to the top of the waterfall. It's between the rocks. Just get close enough for credit.
15. Underneath an outcropping north of Scout’s Clearing.
Port to Mariner's Landing waypoint & follow the path uphill.
16. At the entrance to a ramp that leads to Scout’s Clearing.
We passed by this one earlier. Go back south, down the slope.
17. Near the base of a massive rocky pillar, southwest of the Peace Grounds.
Go back north. Pick up an Oakheart's Essence & look for the big, rock pillar. Grapple up to the rock pillar when you see it. Shard is at the base.
18. A cave in the ceiling below Heathen’s Hold waypoint.
Port to Heathen's Hold waypoint, grab an Oakheart's Essence & head west.
19. In a cranny with the bristleback’s nest.
Port to Heathen's Hold waypoint & head south. Go past the hill & the rock pillar, and look for an opening on the hill.
PART 2
Wind Rider Ledge
20. In a ceiling cave below Rata Arcanum.
Port to Heathen's Hold waypoint. Take the thermal tube once & head west. Pick up an Oakheart's Essence, glide off the ledge & down the hole in the ground. Look for a small ledge to grapple up to. Use the updraft there to help you get on the ledge.
21. Near the ceiling along the western wall.
From #20, drop down & glide west. Hopefully, you still have 2 uses left from the Oakheart's Essence. If not, you can pick one up at Heathen's Hold & use the same route as in #20.
22. On the northern side, in a ceiling crevasse.
From #21, glide to the north. Pick up an Oakheart's Essence on the rocks below. Grapple up to the ceiling. The shard should be on a small ledge above you.
23. High along the wall, southwest of Seething Pillar.
From #22, glide north towards the mark. Pan your camera down. This shard is at a lower level.
25. In a cranny above the northern tip of the ledge.
From #23, drop down & grab an Oakheart's Essence if you don't have one. If you already have one, just glide around the corner.
24. Embedded high in a large palm tree.
Port back to Mariner's Landing waypoint. Take the thermal tube to get on Wind Rider Ledge. Once on the ledge, pick up an Oakheart's Essence. The shard is on the tree trunk.
Ancient Hollow
26. Deep in a shallow cave southeast of the golem graveyard.
Port to Ancient Hollow waypoint & head west. Look for a hole in the ground.
27. In a nook in a wall, north of a mushroom village.
You can port back to Ancient Hollow waypoint or just run northeast. Careful! A mushroom mob pops up here!
28. Along a path that runs northeast toward a mushroom village.
From Ancient Hollow waypoint, head southeast.
29. Towards the western edge of the land mass. Fireflies make their home nearby.
From Ancient Hollow waypoint, head southwest.
Titan's Throat
30. Underneath and to the east of the gate of fire.
Port to Heathen's Hold waypoint & take the first thermal tube. Glide out mid-jump. There's an opening at the south side of the walls.
31. On the northeastern side, just below the gate of fire.
From Heathen's Hold waypoint, take the first thermal tube & go north. Glide off the side. There are 2 shards under this ledge. You can bring an Oakheart's Essence, in case you glide too low.
32. On the northeastern side, a little lower below the gate of fire.
Next one is one another ledge, just under #31.
Heathen's Hold
33. Below the lava river, on the west side.
Port to Heathen's Hold waypoint & head towards the lava river. Grab that Oakheart's Essence & grapple up to the shard in the wall nearby.
34. High above Prisoner’s Perch, near a Mastery Insight.
From Heathen's Hold waypoint, head north uphill. Pick up an Oakheart's Essence & grapple up to the ledges.
35. Atop a plateau above Iota Vault.
Jump off the side of Iota's Vault & grapple up to the higher ledges. Use the 2 updrafts to get even higher. The shard is behind the wall. #39 is close by!
39. In the rocks on the wall north of Iota Vault.
From #35, keep right along the wall. Look for an opening.
36. In a mercenary’s bucket.
From Heathen's Hold, head north towards Iota's Vault. Pick up an Oakheart's essence on the way there. Drop down the side, before Iota's vault, onto a row of 3 tents.
38. Above the entrance to Iota Vault.
From Heathen's Hold, head north towards Iota's Vault. Pick up an Oakheart's essence on the way there. Grapple up to the ledges above the entrance.
37. Within a crevasse in Iota Vault.
From #38, drop down to Iota's Vault entrance, pick up an Oakheart's Essence & go in. Grapple up the rocks, inside one of the cages.
41. Beneath a massive defense turret, on the east shore of the lava river.
From Heathen's Hold waypoint, take the first thermal tube & glide out.
40. Under the grating
From #41, head north & check under the grating.
PART 3
Scalding Gorge
42. On a ledge high above, north of Sandstone Archway.
Port to Heathen's Hold waypoint & head up to Iota's Vault. Pick up an Oakheart's Essence & grapple up to the ledges above the vault entrance. Glide around to the northwestern side & grapple up to the higher ledges. You can also use the updrafts to get higher. The shard is pretty close here.
43. On a ledge high above, west by northwest of Sandstone Archway.
From #42, glide off to the west. Head towards the updraft & turn to the right.
44. On a ledge high above, northwest of Sandstone Archway.
From #43, glide around the north side & into the opening on the left.
45. Atop a tall stone outcropping, southeast of Sandstone Archway.
Port to Heathen's Hold waypoint & take the thermal tube. Glide off the north side towards a big rock pillar.
46. Hidden below Sandstone Archway, on the eastern side.
Glide off the rock, towards the Oakheart's Essence on the ground. Go through the small opening in the wall.
47. On the underside of Sandstone Archway.
Come back out & grab the Oakheart's Essence. Grapple up to the archway. Grab the shard as you get close.
48. In a slit in the rocks looking north from atop the northwestern arch.
Grab an Oakheart's Essence & head north. Use bouncing mushrooms to gain elevation or simply grapple up to the ledge later. Keep going further in. The shard is in a hole at the end.
Rata Arcanum
49. In a high nook, east of Seething Pillar.
Port to Heathen's Hold waypoint & take the 2 thermal tubes. Glide out mid-jump & head far northwest. Glide out mid-jump & head far northwest. Land near the Oakheart's Essence & pick it up. Grapple up the ledges on the right. The shard is further inside.
50. Underneath a large firestone spire.
From #49, grapple out & glide southeast. The shard is in a hole near a big spike.
51. In the upper area, atop a small spire.
From #50, you can run over to the next one. Use the bouncing mushrooms to get higher.
53. Overlooking the inquest’s portal.
From #51, grab an Oakheart's Essence & go to the Inquest portal area. Grapple up the corner opposite the Inquest portal.
52. In a nook behind the inquest’s captive druid.
From #53, turn around & just glide to the end of the tents.
54. A crack in the ceiling in the caves behind Rata Arcanum.
Port to Heathen's Hold waypoint & take the 2 thermal tubes. Go to the area behind the Whispers Agent in the bush. Pick up an Oakheart's Essence & grapple up to the ledges.
56. In a nook near some soil in the caves behind Rata Arcanum.
From #55, drop down the hole & head south while still on the ledges.
55. On a rock wall, just outside the entrance to the Inquest Field Lab.
Port to Heathen's Hold waypoint & take the 2 thermal tubes. Drop inside the lava area & turn around to a doorway.
Golemancer's Tomb
57. In a cave outside the tomb, high above Scout’s Clearing.
Port to Heathen's Hold waypoint & take the 2 thermal tubes. Glide out mid-jump & head towards the southwest area. The shard is in a cave on one of the ledges with an Oakheart's Essence. Glide out mid-jump & head towards the southwest area.
58. Embedded in a wall outside the tomb, high above Scout’s Clearing.
From #57, grab the Oakheart's Essence. Glide off & grapple up to the higher ledges.
59. At the tip of a long, thin outcropping outside the southern entrance to the tomb.
From #58, drop off & glide towards a long, green isle.
60. In the crack in the ceiling, in the room across from the champion devourer. Bring an Oakheart’s essence.